Average salary: SG$4,762 /monthly
More statsSearch Results: 8 vacancies
3000 - 5000 SGD
...ABOUT THE ROLE:
As a 3D Animator, you will be responsible for designing and creating three-dimensional (3D) graphics, motion graphics, and Computer Generated Images (CGI) using software such as Adobe After Effects, Cinema 4D, etc. You will collaborate closely with programmers...
4000 - 6000 SGD
DUTIES AND RESPONSIBILITIES:
Conceptualize, design, and implement stunning visual effects for in-game assets, including characters and environments in a Unity engine / Spine tool.
Collaborate with the game design and development teams to ensure VFX align with the overall...
800 - 1000 SGD
Responsibilities:
Assist Sales Team in producing illustrations based on concepts discussed with clients
Assist Engineering Team in producing animations for games and other software applications
Development of 2D and 3D animations
Assist in producing and texturing...
5800 - 6800 SGD
Requirements
Diploma or Degree in Multimedia Arts / Animation / Fine Arts or equivalent qualifications.
At least 2 years of experience in designing works and animation or multimedia production such as video making and editing, photo editing.
Strong 3D concept, perspective...
1800 - 2500 SGD
...Video Editor & Animator
When you join us, you work with a team of young creative professionals. We are not afraid to do things a little different from the convention. We look for passionate individuals who want to join us in making a difference.
This position calls for...
...embedded into client teams across digital marketing competencies — from measurement & analytics to content production.
Videographer & Animator
12 months fixed term contract
Maker Lab supports clients across technology, entertainment, financial services and the payments...
2800 - 3500 SGD
...Motion Design, Animation, Graphic Design, or a related field.
Experience: Minimum of 2 years of experience as a Motion Designer or Animator, with a strong portfolio showcasing your work.
Skills:
Proficiency in Adobe After Effects, Premiere Pro, Illustrator, Photoshop...
...Ubisoft With Gilles
In 1997, Gilles Monteil thought he was applying to Ubisoft to be a motion capture actor, but instead he became an animator. Over 25 years, he helped build an animation powerhouse at Ubisoft and create some of our most emblematic characters.
FAQ
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